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Tech in SF and Oakland

Software engineering blog for mobile and web

mobile devices

3 Jan 2013

Lighty: Illuminating a Room using an Augmented Reality Interface

by rhfung | posted in: Uncategorized | 0

One of the first things people do when they enter a room is turn on a light switch, or a series of light switches, depending on the time of day and situation. These light switches, however, have an READ MORE

augmented reality, mobile devices
26 Aug 2012

Sensing position for Augmented Reality applications

by rhfung | posted in: Uncategorized | 0

This year I attended SIGGRAPH, the largest academic conference for computer graphics research, in Los Angeles. Of particular interest to me was the Augmented and Mixed Reality session in the “Birds READ MORE

augmented reality, mobile devices, vision recognition
20 Jul 2012

Tim Lee of Sequoia Capital: Future of smartphone businesses

by rhfung | posted in: Uncategorized | 0

Recently Tim Lee of Sequoia Capital, a venture capitalist fund, spoke with developers at Dophin Browser’s San Francisco location about the future of smartphone companies. The current generation READ MORE

mobile devices
27 Jun 2012

Firefox OS / Boot to Gecko: a phone OS written in a web browser

by rhfung | posted in: Uncategorized | 0
[Update] Announced July 2nd, Boot to Gecko is now Firefox OS.

On June 26th, 2012 I attended the HTML 5 meetup in Microsoft’s local sale office. This HTML 5 meetup invited Rob Hawkes and Chris Heilman READ MORE

ajax, cross-platform, css, html 5, javascript, mobile devices
23 Jun 2012

Creating HTML 5 mobile applications

by rhfung | posted in: Uncategorized | 0

On Thursday June 21st I attended the PhoneGap meetup at Adobe’s office, which was the old site of Macromedia. In this PhoneGap meeting Marcos Lara presented his Audiovroom project. He introduced READ MORE

ajax, android, cross-platform, css, html 5, json, mobile devices, rest api
17 Jun 2012

Developing cross-platform code for mobile devices

by rhfung | posted in: Uncategorized | 0

Given the proliferation of several mobile device platforms, namely iOS and Android, applications should be available on all these platforms. Rather than rewrite code to make the applications available READ MORE

cross-platform, mobile devices
20 Apr 2012

Gaming, haptics, and arcades

by rhfung | posted in: Uncategorized | 0

In April 2012 I attended a meeting of the NYC Gamers. The NYC Gamers had a panel discussion focused on the future of mobile gaming platforms: console, desktop, READ MORE

games, haptics, mobile devices

Tags

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